Source:
roids030109-5.tar.gz
Windows Binary:
roids030109-5.zip
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++Added ship shake on damage.
++Fixed fullscreen mode.
++Revamped particle systems.
++Changed cleanup of small/broken asteriods.
++Fixed collision damage calculation.
++Added new alien, very unfinished.
++Visual feedback when damaging asteriods.
++Various other small changes, additions and fixes.
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Source:
roids021207-5.tar.gz
Windows Binary:
roids021207-5.zip
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++Added menu system with eye to 2-player networking.
++Moved instructions/directions from main view into a menu.
++Made custom proximity warnings for star.
++Removed all threading and benchmarking code (useless).
--Fullscreen has been and still is broken for Windows/Mac.
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Source:
roids020602-5.tar.gz
Windows Binary:
roids020602-5.zip
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++Fixed particle collisions.
++Assorted small improvements and fixes.
--Fullscreen has been and still is broken for Windows/Mac.
--Issues with implementation, threading and benchmarking.
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Source:
roids020526-5.tar.gz
Windows Binary:
roids020526-5.zip
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++Added a new 'wandering' alien.
++Crude proximity warning system.
++Fixed ship weapon operation, added heat graphs.
--Implementation is complicated and disorganized.
--Particle system collisions still buggy and slow.
--Threading, benchmarking still non-functional.
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roids020203-5.tar.gz
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++Added bullet class, with various modes.
++Shiptype and alienfightertype now fire bullets.
++Shiptype and alienfightertype now have shields and can die.
++Added dust particle systems.
++Buggy particle collisions implemented.
++Numerous bugs fixed.
--Ship weapon firing is a kludge and doesn't work well.
--Threading still quite broken.
--No progress on benchmarking mode.
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roids020131-5.tar.gz
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++Significant organizational improvements in player handling.
++Player no longer needs a ship for the game to run.
++Player death+rebirth kludge fixed, "random" starts added.
++Crude groundwork for a benchmarking mode layed.
++Added flames to the aliens.
++Got rid of "legacy" textures that were tagging along.
--Threading still quite broken.
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roids020126-5.tar.gz
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++Working on threading, not complete (#define THREADS).
++Added some amusing "aliens" that follow you around.
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roids020120-5.tar.gz
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++Back to a simple synchronous update model at 1000Hz.
++Drawing and updating are no longer in lockstep.
++Change in time is now constant (faster).
++Added on-screen directions.
++Fixed some screen size changing bugs.
--Its even slower now (partly due to logging).
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roids020119-5.tar.gz
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++Massive changes everywhere, totally new objectives.
++Dumped client-server net model, peer-peer some day.
++Use of SDL and GL texture fonts.
++Support for Linux, Windows and OSX.
--Be careful when changing resolutions.
--Semi-async updating doesn't yield good results.
--Speed is too low, will probably need huge fix.
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